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Game Development And Design Purdue

Student ID:__________________________ Student Name:_______________________ Adviser Name:_______________________ Catalog: 2016-2017 University Catalog Program: Game Studies, BS Minimum Credits Required:__________________

Game Studies, BS

Departmental/Program Major Courses (41 credits)

Required Major Courses (35 credits)

Course Name Term Taken Grade Gen Ed CGT 10101 - Foundations Of Computer Graphics Technology CGT 11600 - Geometric Modeling For Visualization And Communication CGT 11800 - Fundamentals Of Imaging Technology CGT 14100 - Internet Foundations Technologies And Development CGT 21500 - Computer Graphics Programming I CGT 24100 - Introduction to Computer Animation CGT 25001 - Computer Graphics Professional Practices I CGT 25600 - Principles Of User Experience Design CGT 34000 - Digital Lighting And Rendering for Computer Animation CGT 34500 - Game And Simulation Development CGT 41101 - Contemporary Problems In Applied Computer Graphics I CGT 41201 - Contemporary Problems In Applied Computer Graphics II CGT 44500 - Video Game Design And Development CGT 45001 - Computer Graphics Professional Practices II

Major Selectives* ‐ Select 2 of the following courses (6 credits)

Other Departmental/Program Course Requirements (64 credits)

Course Name Term Taken Grade Gen Ed COM 11400 - Fundamentals Of Speech Communication (satisfies Oral Communication for core) ECON 21000 - Principles Of Economics (satisfies Human Culture Behavior/Social Science for core) ENGL 10600 - First-Year Composition (satisfies Written Communication for core) or ENGL 10800 - Accelerated First-Year Composition (satisfies Written Communication for core) MA 15800 - Precalculus- Functions And Trigonometry (satisfies Quantitative Reasoning Selective for core) MA 16010 - Applied Calculus I (satisfies Quantitative Reasoning Selective for core) MGMT 45500 - Legal Background For Business I PHYS 21800 - General Physics (satisfies Science Selective for core) PSY 12000 - Elementary Psychology (satisfies Human Culture Behavioral/Social Science for core) TECH 12000 - Design Thinking In Technology (satisfies Information Literacy AND Science, Technology & Society Selective for core)
  • Human Cultures (satisfies Humanities for Core)- Credit Hours: 3.00
  • Humanities Elective - Credit Hours: 6.00
  • Science Selective (satisfies Science Selective for Core) - Credit Hours: 3.00
  • Advanced English Selective - Credit Hours: 3.00
  • Statistics Selective - Credit Hours: 3.00
  • Communication Selective - Credit Hours: 3.00
  • Management Selective - Credit Hours: 3.00
  • CGT Global Selective - Credit Hours: 3.00
  • Technical Electives - Credit Hours: 9.00
  • Electives (15 credits)

    University Core Requirements

    Program Requirements

    Fall 1st Year

    Course Name Term Taken Grade Gen Ed CGT 10101 - Foundations Of Computer Graphics Technology CGT 11800 - Fundamentals Of Imaging Technology * TECH 12000 - Design Thinking In Technology * MA 15800 - Precalculus- Functions And Trigonometry *
  • English Selective - Credit Hours: 3.00 *
  • 14 Credits

    Spring 1st Year

    Course Name Term Taken Grade Gen Ed CGT 11600 - Geometric Modeling For Visualization And Communication CGT 14100 - Internet Foundations Technologies And Development COM 11400 - Fundamentals Of Speech Communication * PSY 12000 - Elementary Psychology * MA 16010 - Applied Calculus I *

    15 Credits

    Fall 2nd Year

    Course Name Term Taken Grade Gen Ed CGT 21500 - Computer Graphics Programming I PHYS 21800 - General Physics *
  • Human Culture: Humanities Core - Credit Hours: 3.00 *
  • Free Elective - Credit Hours: 3.00
  • Technical Elective - Credit Hours: 3.00
  • 16 Credits

    Spring 2nd Year

    Course Name Term Taken Grade Gen Ed CGT 24100 - Introduction to Computer Animation CGT 25600 - Principles Of User Experience Design ECON 21000 - Principles Of Economics
  • Science Foundational Selective Core - Credit Hours: 3.00 *
  • Free Elective - Credit Hours: 3.00
  • CGT 25001 - Computer Graphics Professional Practices I

    16 Credits

    Fall 3rd Year

    Course Name Term Taken Grade Gen Ed CGT 34000 - Digital Lighting And Rendering for Computer Animation CGT 34500 - Game And Simulation Development
  • Humanities Elective - Credit Hours: 3.00
  • Advanced English Selective - Credit Hours: 3.00
  • Free Elective - Credit Hours: 3.00
  • 15 Credits

    Spring 3rd Year

    Course Name Term Taken Grade Gen Ed CGT 44500 - Video Game Design And Development
  • CGT Selective - Credit Hours: 3.00
  • CGT Globalization Selective - Credit Hours: 3.00
  • Statistics Selective - Credit Hours: 3.00
  • Management Selective - Credit Hours: 3.00
  • 15 Credits

    Fall 4th Year

    Course Name Term Taken Grade Gen Ed MGMT 45500 - Legal Background For Business I
  • CGT Selective - Credit Hours: 3.00
  • Humanities Elective - Credit Hours: 3.00
  • Free Elective - Credit Hours: 3.00
  • Technical Elective - Credit Hours: 3.00
  • CGT 41101 - Contemporary Problems In Applied Computer Graphics I

    17 Credits

    Spring 4th Year

    Course Name Term Taken Grade Gen Ed CGT 41201 - Contemporary Problems In Applied Computer Graphics II
  • Free Elective - Credit Hours: 3.00
  • Communication Selective - Credit Hours: 3.00
  • Technical Elective - Credit Hours: 3.00
  • CGT 45001 - Computer Graphics Professional Practices II

    12 Credits

    Notes

    Degree Requirement

    Foreign Language Courses

    Critical Course

    The ♦course is considered critical. A Critical Course is one that a student must be able to pass to persist and succeed in a particular major.

    Notes:

    Game Development And Design Purdue

    Source: https://catalog.purdue.edu/preview_degree_planner.php?catoid=7&poid=6929&returnto=2938&print

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